Creating Timers within ACT

Timer Step 1 When you first press the 'Show Timers' button, you should see something like this. The left panel is the timer window, and to the right are the options. The timer panel can be right clicked to collapse the options and set "Always on Top".
To add timers, fill in the text box with the exact name of the spell/skill, set the recast delay timer, and check/uncheck whether or not to only track spells of that name when cast from or landing on you. Finally press Add/Edit. You may select the new entry in the listbox above, change the parameters and click Add/Edit again to save the changes. Timer Step 2
Timer Step 3 To test the timer, select it in the list and double click the timer panel on the left. You will now see a timer counting down to zero. In real use, whenever ACT sees a spell/skill of that name used it will automatically create a timer just like the test did. A new timer will not be automatically created if there is already a timer existing for that spell with half or more of its time remaining. This is to protect from AoE spells triggering many timers, or a DoT spell creating shadows. If a spell in the listbox is unchecked, it will not automatically generate a timer.
When a timer hits zero, it will turn red for two seconds and beep once. After that it will be removed from view. This is what an expired timer looks like when the options are collapsed. Right clicking will return the options to view. This window does not need to be visible to automatically time spells. Timer Step 4