Home

Story Timeline
Almanac
Rules Reference
Experience Archive
Compare Players

Aelfwine
Stats / Items / Spells
Elatar
Stats / Items / Spells
Hrothwulf
Stats / Items

Keldon

Stats / Items / Spells
Kyra
Stats / Items / Spells
Stones
Stats / Items / Spells

 

 
 
Shortbow, +1

You need at least two hands to use a bow, regardless of its size. You can use a shortbow while mounted. The shortbow has an enhancement bonus of +1. These bonuses apply both to attack and damage rolls when used in combat. All magic weapons are also masterwork weapons, but their masterwork bonus on attack rolls does not stack with their enhancement bonus on attack rolls. The enhancement bonus from a ranged weapon does not stack with the enhancement bonus from ammunition. Only the higher of the two bonuses applies. Ammunition fired from projectile weapons with an enhancement bonus of +1 or higher is treated as a magic weapon for the purpose of overcoming damage reduction.

Rapier, +1

You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a rapier sized for you, even though it isn't a light weapon for you. You can't wield a rapier in two hands in order to apply 1-1/2 times your strength bonus to damage. The rapier has an enhancement bonus of +1. These bonuses apply both to attack and damage rolls when used in combat. All magic weapons are also masterwork weapons, but their masterwork bonus on attack rolls does not stack with their enhancement bonus on attack rolls.

Studded Leather Armor, Masterwork

This armor is made from tough but flexible leather (not hardened leather, as with normal leather armor) reinforced with close-set metal rivets. This suit of armor is not magical, but is very well made, so that its armor check penalty is lessened by 1.

 
 
  Wildenmyre: © 1989 (wildenmyre_at_yahoo_dot_com)